Ship Game Asset – Tileset

This is a basic tileset of a ship bridge. All the assets are game ready and low-poly. Just for the sake of finding the perfect workflow between real-time and offline, I’ve decided to bring them back to 3dsmax and render them out with VRay.
Using a PBR workflow I was able to get these renders out in few hours, keeping the same texture set I used in both Marmoset and Unreal Engine.